©Activision Blizzard
I had the enormous privilege to be a core member of the art team for Crash Bandicoot 4: It’s About Time. I was largely responsible for the the game’s overall wonky style and was able to take part in design across multiple areas including concepting characters, environments, gameplay and entire levels and themes.
Navigation
Gunk Yard
Jungle
Other
Space Station
Cortex’s Castle
Swamp
Space Ship