
©Activision Blizzard
I had the enormous privilege to be a core member of the art team for Crash Bandicoot 4: It’s About Time. I was largely responsible for the the game’s overall wonky style and was able to take part in design across multiple areas including concepting characters, environments, gameplay and entire levels and themes.
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Gunk Yard
















Jungle














































Other





















Space Station






























Cortex’s Castle




























Swamp























Space Ship














